Speed Arena
Short, fast tournament worlds: how they differ, what is disabled and what you win.
Speed Arena is a short tournament format that runs separately from the normal worlds. If you want an intense race measured in days rather than a campaign spanning months, this is it.
How it differs

- The duration is short. A tournament runs between one and ten days, after which the world closes.
- Resource and construction speeds are very high. Upgrades that take days in a normal world are measured in minutes here.
- The number of participants is capped.
- After a tournament ends there is a break, then a new one opens.
Tournament rules
For the sake of fair competition, several systems are switched off in Speed Arena.
- Premium flags are disabled. Nobody can buy speed.
- Rewarded ad access depends on tournament world settings; enabled tournaments allow time skips and resource offers.
- Night bonus and morale do not apply.
- Vacation mode and starting resource rewards are off.
- The Starter Guide tutorial chain does not open.
Rewards

At the end of a tournament the top three places receive Premium Points. The amounts are set by the administration and multiplied by a coefficient based on tournament length, so longer tournaments pay more. Rewards are credited automatically and appear in your Premium history as an arena reward.
Results are published in the Hall of Fame.
A different playstyle
There is no time to build a long-term economy in the Arena. The winning approach is usually constant early production, continuous barbarian raiding, minimal defensive investment and fast targets that do not drag your score down. The patient growth that makes sense in a normal world will leave you behind here.
